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YuriKadry

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Recent Movie Reviews

11 Movie Reviews

The moment this style really shines here is when you make the character move a lot, the running animation is pretty much perfect.
For the idle pose, I think it could be improved if you separated the torso in two parts so the breathing is more noticible. The character blinking in the first and third animations also would make they feel more alive.

Absolute Cinema

Recent Game Reviews

23 Game Reviews

Very nice game

Very short, but very nice

The game is very fun, very neat mechanic.
I do see a issue where if you get hit once, you WILL be hit twice in the final bosses as they have homing attacks that make you unable to dodge without your dash. This did make the last 2 bosses a fairly frustrating, but still have been a good time.

I love the shadow samurai boss, it does a great job at teaching the player to take their time in slow mo instead of attacking like crazy, really cool.
I would look up for a steam release with more content, really fun and does have room to get a lot better.

BluePeanuts responds:

Thank you for such kind words and feedback! I appreciate all the criticism I get from this comment section. I'm currently working on a commercial game with this kind of mechanic, but it will probably take months before a demo comes out.

Recent Audio Reviews

56 Audio Reviews

Very, very nice

Very nice

ItsBurner responds:

Thanks homie

Has a Cheshire vibe to it

Recent Art Reviews

213 Art Reviews

Very nice

This is fire

Now that's brilliant

Pixel Artist
Indie Game Dev

Pixel Artist

Brazil

Joined on 3/18/21

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